Reflexive Design aims to develop students' specific design concepts and improve their design portfolio. Through multiple sessions of group tutorials, student groups are asked to make playable experiences and spaces based on the game engine.
- Course Leader: James Sweeting
- Teacher: Kyra Boyle
- Teacher: Ma Jiangwei
- Teacher: Henry Mead
- Teacher: Rebecca Miller
- Teacher: Andrew Prior
- Teacher: Yuzhou Zhu
Skill Level: Beginner